Sunday, March 16, 2008

Heroes for Fearos

I've been looking at the website for Virtual Heroes and thinking about the themes that it represents in its products in the "Games for Health" or military-funded videogames genres. This group for "Advanced Learning Technologies" boasts of their connection to the military recruitment game America's Army and showcases a range of products based on training. As a public servant, I have trouble with the "heroes" metaphor in general, since I think that literacy and effective social services can also be life-saving, if not heroic aspects of state-sanctioned digital rhetoric.

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