Holding Forth on the F-Word
Today, I gave a talk about "The F-Word: Learning from Failure in Serious Games" at the Institute for Creative Technologies, which has created a number of high-profile military videogames.
It wasn't as wide-ranging a discussion as the GDC's 2006 session on "What's Wrong with Serious Games?" But it was a lively interchange. Slides are here.
It wasn't as wide-ranging a discussion as the GDC's 2006 session on "What's Wrong with Serious Games?" But it was a lively interchange. Slides are here.
Labels: higher education, serious games
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