Iconic Moments
Gonzalo Frasca of Powerful Robot has unveiled "Debate Night," a two-level online game, which the creators describe as structured by a game mechanic of "Zuma meets Bejeweled."
Many remember that Frasca was also involved in the creation of the first videogame designed for a presidential run, the Dean for America game. He has now returned with a pro-Obama game that shows how the "debate" often consists of little more than sequences of single issues that can be reduced to icons for hot-button topics like gun policy, Iran, same sex marriage, etc. Shoot two issues and they switch positions, group three together for points, and keep your main pet personal issue -- which can be one of your own choosing -- placed up in front of the queue. (I chose "minibars," since Lev Manovich is right that they really should be better designed, which appeared as "MIN/IBA/RS" in my icon.)
Spoiler alert: After you beat the game, a George Bush cartoon figure appears to move the numbers around on the tally of votes.
Many remember that Frasca was also involved in the creation of the first videogame designed for a presidential run, the Dean for America game. He has now returned with a pro-Obama game that shows how the "debate" often consists of little more than sequences of single issues that can be reduced to icons for hot-button topics like gun policy, Iran, same sex marriage, etc. Shoot two issues and they switch positions, group three together for points, and keep your main pet personal issue -- which can be one of your own choosing -- placed up in front of the queue. (I chose "minibars," since Lev Manovich is right that they really should be better designed, which appeared as "MIN/IBA/RS" in my icon.)
Spoiler alert: After you beat the game, a George Bush cartoon figure appears to move the numbers around on the tally of votes.
Labels: elections, game politics, serious games
0 Comments:
Post a Comment
<< Home