Saturday, September 24, 2011

Home is Where the Logo Is

Like many who follow digital culture, I am interested in the design aesthetic of the so-called "Google doodles" that often grace the home page of the giant search engine's website. Many different occasions have been commemorated by the one-time Google doodles, from International Women's Day to the 2006 Winter Olympic Games. (My UCSD colleague Lev Manovich has created a visualization of their logo "stylespace" here.)

This weekend all around the world -- with the exception of China -- the Google doodle commemorates the 75th birthday of Muppet creator Jim Henson. The launch of the Henson doodle is also an event of considerable personal significance in our household, because the current Google doodle was created by my husband of twenty years, Mel Horan. Those who follow this blog might know that Mel created the innovative web series Garbage Island back in 2000, designed the "Free Culture" scout patch that was picked up on Boing Boing, and is known to occasionally blog his daily hand-drawn lunchbags for our son Felix's own brand at Brown Bag Dad. A video about the creation of the Doodle, which involved two months of intense work between the two corporations, shows some of the stakeholders involved in the process and includes an interview with Mel.



In recent years Google has attempted to move away from its famed white design aesthetic of extreme minimalism to doodles that encourage more interaction, more sharing, and more remixing of Google's brand identity on social media sites. Perhaps the Les Paul doodle, which was used to strum everything from Happy Birthday to Lady Gaga, was the most notable example of this online strategy. Of course, these efforts also showcase the engineering feats of Google programmers, since millions of users could easily overtask their servers with mouseovers and mouse clicks with a poorly designed interface. The Henson doodle, which uses digital puppetry with a 3-D CGI design, is putting HTML5 to the test today.

Those interested in more casual interactions with their screens might interact with the logo for mere minutes or seconds before entering their search terms. An article in PC magazine explains the principle, but the interface was meant to be intuitive to those who want to bring the characters to life.

This Google doodle was also designed to appeal to two distinct classes of more devoted computer users: those searching for cheat codes and those interested in making music video mashups.

Soon a "secrets revealed" video appeared on YouTube, which showed how to make the first animated "o" in Google lose his glasses, although a more satisfyingly humorous "secret" involves manipulating the mouse so that the final "e" devours the "l," as the video below shows. I won't reveal any more secrets here, however, and would suggest instead a visit to the comments of this page at BeatWeek to understand my reasoning for reticence.



As an article in TIME notes, "puppet karaoke" is another emergent phenomenon of today's doodle. Using either real-time puppeteering, as those involved in dance parties in Star Wars Galaxies do or more advanced digital editing machinima techniques, users can create short films in which the five characters play either speaking or singing roles. TIME points its readers to the example below that has the characters lip synching to the Black Eyed Peas.



Given the Henson's company's alliance with Disney, known for its policing of copyright in the Sad Kermit case, this acceptance of the existence of user-generated content created by what Henry Jenkins has called "participatory culture" may be worthy of note. Although the Henson doodle is already off the main page for Google France, one can still join the "list of mashups" being curated on the web.

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Sunday, July 04, 2010

Dear User


The "dear user" letter on corporate websites is developing its own rhetorical conventions for situations in which high-tech companies must acknowledge limitations or flaws in their advertised products. Check out "Letter from Apple Regarding iPhone 4" for what might prove to be a classic in the genre, which was issued in response to forum postings, blog posts, and videos about the so-called "death grip" that seemed to cause signal strength to drop when the phone was held in a certain way. (It's also interesting to see outraged forum posts aimed at Dan Slocum, who publicized the flaw among fans of Apple's newest gadget.)

Unlike corporate headquarters that issue other kinds of official apologies, companies that launch computational media lines must be careful to avoid the tone of the mea culpa that has been cultivated by makers of traditional goods. Unlike the "dear valued customer" approach adopted most recently by Toyota and mocked here, "users" seem to have a different status. Apple also seems to have hurt feelings about the way that its competition has tried to exploit the apparent defect in advertising campaigns.

To demonstrate my point I'll provide the full text and then some explication of its rhetorical strategies.

Dear iPhone 4 Users,

The iPhone 4 has been the most successful product launch in Apple’s history. It has been judged by reviewers around the world to be the best smartphone ever, and users have told us that they love it. So we were surprised when we read reports of reception problems, and we immediately began investigating them. Here is what we have learned.

To start with, gripping almost any mobile phone in certain ways will reduce its reception by 1 or more bars. This is true of iPhone 4, iPhone 3GS, as well as many Droid, Nokia and RIM phones. But some users have reported that iPhone 4 can drop 4 or 5 bars when tightly held in a way which covers the black strip in the lower left corner of the metal band. This is a far bigger drop than normal, and as a result some have accused the iPhone 4 of having a faulty antenna design.

At the same time, we continue to read articles and receive hundreds of emails from users saying that iPhone 4 reception is better than the iPhone 3GS. They are delighted. This matches our own experience and testing. What can explain all of this?

We have discovered the cause of this dramatic drop in bars, and it is both simple and surprising.

Upon investigation, we were stunned to find that the formula we use to calculate how many bars of signal strength to display is totally wrong. Our formula, in many instances, mistakenly displays 2 more bars than it should for a given signal strength. For example, we sometimes display 4 bars when we should be displaying as few as 2 bars. Users observing a drop of several bars when they grip their iPhone in a certain way are most likely in an area with very weak signal strength, but they don’t know it because we are erroneously displaying 4 or 5 bars. Their big drop in bars is because their high bars were never real in the first place.

To fix this, we are adopting AT&T’s recently recommended formula for calculating how many bars to display for a given signal strength. The real signal strength remains the same, but the iPhone’s bars will report it far more accurately, providing users a much better indication of the reception they will get in a given area. We are also making bars 1, 2 and 3 a bit taller so they will be easier to see.

We will issue a free software update within a few weeks that incorporates the corrected formula. Since this mistake has been present since the original iPhone, this software update will also be available for the iPhone 3GS and iPhone 3G.

We have gone back to our labs and retested everything, and the results are the same— the iPhone 4’s wireless performance is the best we have ever shipped. For the vast majority of users who have not been troubled by this issue, this software update will only make your bars more accurate. For those who have had concerns, we apologize for any anxiety we may have caused.

As a reminder, if you are not fully satisfied, you can return your undamaged iPhone to any Apple Retail Store or the online Apple Store within 30 days of purchase for a full refund.

We hope you love the iPhone 4 as much as we do.

Thank you for your patience and support.

Apple


First, off the half-hearted apology doesn't come until the very end, and when it does arrive, it takes the form of apologizing for the neurotic user who lacks the expected "patience and support" and can only respond with "anxiety" because they are not part of the "vast majority" who "have not been troubled.

Second, note the frontloading of expressions of "surprise," a term that occurs twice in this missive. The company isn't "shocked" or even "dismayed." Rather Apple registers its initial detachment from the kerfuffle, until it explains that it is "stunned" once it has figured out the actual cause and can share its learned discourse with the user.

Third, observe also that the company reminds the user twice that the appropriate response to the new iPhone is "love," thus also emphasizing a corporate branding strategy built around holding the status of a so-called "lovemark."

Fourth, notice that when it names its rivals in the smart phone business by name, it starts with Droid, which had launched the offending snarky anti-iPhone campaign.

Finally, in choosing to bash its software rather than its hardware, note Apple's use of adverbial hyperbole: "totally," "mistakenly," and "erroneously" emphasize its abasement and its lack of competence as a software company. Apple must go to AT&T (among consumers, known as the hated monopolistic sole carrier of the phone) to come to its rescue with a better algorithm.

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Thursday, August 27, 2009

Class Act

This game trailer for Spectrobes has special significance for me, because one of the prominently placed extras is my younger son,who is cast as one of the uncool non-videogame savvy students whose science projects are blown away by the CGI super-fun competition of videogame classroom display.

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Sunday, August 23, 2009

Bar None


You can try out Personas for yourself. As an admitted self-Googler, I might argue that the software seems to pick up less of the activism and blogging than other aggregators do, and that it shows institutional investment and coherent narratives about social roles much more. (Click to enlarge.)

Part of the artist's statement reads as follows:

In a world where fortunes are sought through data-mining vast information repositories, the computer is our indispensable but far from infallible assistant. Personas demonstrates the computer's uncanny insights and its inadvertent errors, such as the mischaracterizations caused by the inability to separate data from multiple owners of the same name. It is meant for the viewer to reflect on our current and future world, where digital histories are as important if not more important than oral histories, and computational methods of condensing our digital traces are opaque and socially ignorant.

More about this piece by Aaron Zinman can be found here. Thanks to Jenny Cool for the link.

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Saturday, July 11, 2009

Buying a Car Should be Like Amazon Not eBay


As GM emerged from bankruptcy yesterday, the event was trumpeted on company websites, such as GM Facts and Fiction (above) and GM Reinvention (below).

Of course, one of the areas that the company is not reinventing is the bricks and mortar dealership model, which has had a long history of discriminatory pricing against women and people of color that -- as a taxpayer who helped fund bailout initiatives for the GM corporation -- I am less than enthusiastic about seeing endure, particularly at a time when Internet shopping for everything from real estate to jewelry to international travel has transformed existing economic models.

The main issue for me is pricing. Yes, no virtual reality simulator can ever take the place of a test drive, but those buildings full of bullying salesmen don't need to be maintained at their present sizes. Speaking to NPR, GM executive Bob Lutz elaborated upon what he saw as the corporation's online options.

GM has been testing a program of selling autos online on eBay in California. Some have asked whether this is a new paradigm that will rely less on traditional dealerships.

"All of these online experiments will purely be for the customer to make her pre-selection of the car — and ultimately that vehicle will still be delivered by a dealer," Lutz says. "There is no model which can legally permit automobile companies to sell directly to the customer."

The Internet doesn't permit the full range of a sale, he says, especially that ability to allow a dealer to see a used car that a customer may want to trade in.

Across the world, he says, "the franchised individual automotive independent retailer is the way to go; it's the model that works best."


Lutz even ridiculed other options by saying "every 10 or 15 years some genius invents a system that's gonna eliminate car dealers."

Speaking as a consumer, I would much rather see transparent and fair pricing instead of the e-Bay model. As a conservative consumer, the thrill of possibility getting a steal isn't worth the risk of being gouged with elevated impulse buying, and the hope is clearly that auctions will jack up prices rather than have efficient targeting marketing lower them, as the Amazon paradigm would have it.

Part of why I've been a driver of a Honda Accord for the past twenty years is that I hate participating in this masculinist gamesmanship. I'll test drive it and then get out of the dealership as quickly as possible, and then I'll leave my middle-aged white male husband to negotiate a cheaper price than I ever could. I resent subsidizing an industry that profits on discrimination and deception and would rather see fair pricing at work.

According to the New York Times, eBay is denying that there is an partnership with GM. You can't blame them for not wanting to be associated with a failed brand.

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Monday, April 27, 2009

"Consumer" is a Dirty Word

Today at Persuasive 2009, the fourth annual international conference on persuasive technologies being held at Claremont University.

The opening keynote by Brenda Laurel on "meeting people where they are" began with Laurel explaining how she sees herself "as a social activist" affirming "humanistic values" and her own status as a "culture worker" as she advocates for human-centered research. Laurel noted how at the present moment the climate change debate illustrated how intent-driven grand strategy approaches still had to address attitudes and behaviors when crafting communication, invention, and political strategies. As she pointed out, "strategies generate tactics," but those who listen to Al Gore might require different tactics from those who listen to Rush Limbaugh, which entails inquiry into building a much more complicated model, which she later suggested might be inspired by The Art of War but goes beyond it.

For Laurel, the ubiquitousness of computing was a given, as she listed mainframe, laptop, desktop, mobile, wearable, pervasive, and cloud technologies to demonstrate how contemporary computing constituted a "field not a point." She sketched out an "almost Aristotelian" schema in which she cited the Poetics to chart out how "sensation," "perception/cognition," "emotion/thought," and "behavior/outcome" were connected in a causal chain. In listing the characteristics of computing and persuasion, she emphasized their natural synercies, since computing manages sensory input, senses its effects, and adapts, and persuasion embodies intent, orchestrates effects, and manifests change. In Laurel's talk, she emphasized the word "embodies" in "embodies intent" to differentiate her approach from many in "interface design." As Laurel said, "The person is the environment for the computer, and the person is the environment for persuasion."

In explaining her methodology, Laurel presented a chronology of her career as an innovater known for work on screen identities, gender and play, and design education. As a veteran of the "design business" in 1976 who worked at Atari and remembered her days "lip synching animation," she explained how she used to ask questions of sports teams and watch boys play arcade games at a time that few people were doing this kind of research, which she described as oriented around "finding opportunity space." (Laurel praised Star Raiders as her favorite classic videogame, although sge often found herself "looking for the negotiate button." Even when in the corporate world, she said she was keenly aware of "the importance of ethics" and was an avid read of play theory, feminist theory, and primatology research, although she said that PR people often wanted her ape books moved out of publicity shots for fear of alienating the Christian anti-evolution component of the market. Although she said that she could have sold her research on girls to "an evil cosmetics company," she instead followed the business philosophy that she described in her book Utopian Entrepreneur. She explained about how she was able to do interviews of a thousand children and five hundred adults in eight cities from which she realized that games could do more to offer "rehearsal space" to girls who need "a sense of personal agency" in lives that seem to them driven by "horrible inevitability." She not only described the difficulty of analysis, which she defined differently from "findings" from ethnographic research, although she said that values could be reintegrated after gathering the data. She described asking the researchers she mentored to write down their attitudes on topics such as "six-year-old boys" and then have these post-its burned in a cauldron.

At her digital entertainment company Purple Moon she described having three to four million registered users in a firm driven by "opportunity space" and oriented around exploring gender, technology, and play. She had, however, no kind words for the Mattel corporation that created a Barbie game in 1985 that she said assumed that women were "bad with projectiles" and would therefore be more comfortable with "throwing marshmallows." She also described Mattel Jill Barad as a "pink clad bitch" who allowed her interactive division to crash and burn after methodically removing all the digital competition to Barbie through a process of corporate acquisition.

Laurel emphasized the value of dyad interviews -- which unlike focus groups that are limited to what she calls a "snapshot of the social dynamic" or single interviews in which an insecure isolated individual may merely want to tell the investigator what he or she wants to hear -- that foster disclosure as only the presence of a best friend can do.

In drawing attention to gender disparities, Laurel was careful not to essentialize and to describe her findings as "overlapping Gaussian distributions" in which girls may be more different from each other when looking at the full distribution of behavior than typical boys and girls are from each other. Like primates, Laurel asserted that young people organize themselves into same-sex groups in which meaning-making is constituted through measuring social status among peers. The patterns she showed emphasized the difference between overt competition and covert competition (with a boy saying "I got to level 73" in this game vs. a girl saying "Have you seen the green dragon yet?") In differentiating between the status hierarchies of boys and the status networks of girls, she pointed out female practices of affiliation and exclusion and how having the greatest number of social connections was more important than beating others in contests. She mocked the simplistic vision of girls as nurturing creatures who were naturally repelled by the agression of videogames, and she also said that her own relationship to gender norms was complicated by her own personal competitiveness.

In addition to her dyad interviews, Laurel conducted "photo audits" in which young people shot pictures that were frequently revealing, although she said such research was difficult to do today, given the "problem with digital images" in which kids' "naughty bits" can be disseminated on Internet. She also had young people interact with products that had mixed gender signals, such as a pink fuzzy truck, a diary-like "war journal," a dolphin with teeth, and "the toy nobody wanted," a "battle hair" Barbie.

She argued that her research showed that girl’s identity construction involved both an inner life and a social life. The inner life may be nurturing, constituted by hidden knowledge, directed by self-awareness, and enlivened with magical talents. The outer life manifests the features of affiliation and exclusion, covert power, and self-image that she had discovered from thinking about status games. At the intersection she found four themes: "relationships," "secrets," "self-esteem," and "stories." Although she argued that the common mythology about girls having "secret garden" wasn't entirely untrue, she argued that "they want nature to take care of them" rather than nurture various creatures altruistically. This realization helped shape the Purple Moon game Secret Paths.

She also discussed her work in academia, which began with a long stint at the Art Center College of Design, where she said her stance as an "unapologetic leftist" was an essential part of her faculty identity but also asserted that she tells students not to stay aloof from the mainstream. As she put it to students, "Someone makes popular culture. It might as well be me."

Now at California College of the Arts, Laurel talked about how "bounding terms" functioned in four case studies. In 2001, working with the "empty space" between "energy," "entitlement," and "brand" on a project called "Upshift" on hybrid cars, her team of students who went to Hemet, a region that she described as "as close to Indiana as you can get in California," to attempt a hybrid purchase discovered that car dealers were actually hiding such cars and discouraging consumers from buying them. She described this odd rhetorical situation in which
the "audience for persuasion is the salesman." The group attempted to solve the problem with a user-friendly PDA with an explanatory tutorial for both pitchman and customer and with a mock television commercial that sold the virtues of silence.

In reminding the audience that value propositions could be different for different customers, she also described her own design philosophy that de-emphasizes language about consumers. As she said, among her "seven dirty words," the first one is "consumer," which only represents a "tube that runs from retail to landfill" that noone wants to be. She advised designers to call them "players" or "drivers" or some functional identity divorced from the logic of consumption.

She also described her student's work with bounding terms for cell phones, in a project in which the product was called "Mobo," an interactive object that was intended to be an attentive personal means for tween to relieve stress on millennials, and for an initiative involving six-year-old boys and what they were learning about manliness from media in a project called "blux." Her research team found that such kids valued the outside, which was perceived as unbranded and associated with an often absent dad. Such kids would rather play outside than play a game. The probes of their study about "heroes" were also telling, since the researchers found out that parents didn’t want their kids to be soldiers, fireman, or president, so that children had to grapple with a conflict between what they were getting from their parents and they were getting from media, which she described as a "dicey area." To understand the dynamics around masculinity for young boys, she distributed "magic bags" in which cards could be assigned "for dad," "for mom," or "for me."

Since coming to the California College of the Arts, Laurel has worked on Shades of Green in 2007 to promote farmer's markets, buying bulk organic, and better information design, where she discovered that green had many connotations that included "local," "organic," and "healthy," which could be in conflict. In trying to make "outlier behavior normative" she emphasized the possible value of designed objects such as a dryer for plastic bags or the "unfrigerator," which her student "framed" as a "provocation" to get away from letting refrigerators merely serve as kiosks for brands. In 2008 she had her students work on attitudes and behaviors about energy, which included a particularly memorable slide about how to make a medical marijuana farm more energy efficient. She ended by showing several of the programs and products that her students created, which included gold stars, change cards, parent bags for newborns in hospitals (who often jettison concerns about waste with disposable diapers), and a solar-powered "energy buddy" for young children to teach them that "things you plug in have different energy footprints."

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Thursday, April 02, 2009

Nothing Says National Security Like the Muppets

I've written before about the use of branded cartoon characters on government websites and the ways that this rhetorical strategy shortchanges the information literacy of our children. Perhaps the most ludicrous use of online dumbing down has taken place at the Ready.gov kids website produced by the Department of Homeland Security, which made the symbol of fun-filled family safety a pride of mountain lions. (This is an odd choice to Southern Californians who know that mountain lions in the foothills will sometimes snack on a particularly tasty mountain biker and that, since they are lion-sized at all, these encounters can be genuinely terrifying.

Just when I thought that they couldn't make the DHS site for children any worse or any more remote from the school reports that are more likely to bring them to a government website, they showed me that vapid anthropomorphic entertainments were only the beginning. I was raised on Sesame Street, as were my kids, but I feel that the Sesame Street-themed Let's Get Ready is particularly inappropriate in pushing commercial content on a government website by littering the page with trademark legalese and copyright symbols. Children who follow the link to the main site are treated to a lengthy FBI warning on the very first embedded video against copying what would normally be information about public safety in the public domain.

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Tuesday, March 31, 2009

A Concerta Effort

An opinion piece in the Los Angeles Times called "ADHD's Facebook 'friends'" draws attention to how the pharmacological industry is using social network sites to promote products by focusing on the Facebook page sponsored by the ADHD drug Concerta. What's particularly interesting to me about the company's strategy is how they recruited content-creators to the site who were already writers at parenting websites and blogs eager to make the jump from volunteer to paid labor:

Willingham, in a telephone interview from her Texas home, described herself to me as an "average-Joe mom," but also acknowledged she'd been recruited to the Facebook page by McNeil's Chicago public relations firm, drawn by her musings on Cafe Mom, a social networking site. McNeil also paid Willingham a fee and expenses to attend a New York conference on adult ADHD.

According to the author of the essay, the mother of disgraced Olympian Michael Phelps was also affiliated with the site until the photograph appeared that documented her son toking up at a party. This awareness of rhetorical strategies that could be persuasive in new Internet genres that depend on trust in one's social network by corporate interests is striking, as the traditional product spokesperson from the early days of broadcast television takes a new many-to-many form.

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Wednesday, February 18, 2009

Paint by Numbers

Lawyers are preparing to defend former street artist and political graphics wunderkind Shepard Fairey against charges that he used a photograph without properly licensing the image to create the iconic Obama "Hope" portrait that now hangs in the National Portrait Gallery.

Digital rights advocate and Stanford law professor Larry Lessig is circulating a web page called "Crowd-sourcing a "fair use" case" to encourage readers to donate examples of Obama images to dispute the originality of the pose that is so essential for claiming what Benjamin described as the "aura" in a traditional original work of art.

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Wednesday, December 24, 2008

EL Phone Home



For many years I have shot photos of cell phone trees that are camouflaged to appear like actual trees in order to assuage the objections of civic beautification advocates or environmentalists. It's a way to read the urban jungle somewhat differently on my commuting corridors, and I like the I-Spy quality of the hunt.

This Christmas, following the lead of Zazzle-user Ian Bogost, who wrote a very interesting blog post about his experiences creating personally crafted consumer goods, "Por favor manténgase alejado de las puertas: Fandom and Detritus," which extends his critique of Henry Jenkins and also offers an interesting meditation about the nature of a "license" that deserves to be included in the recent scholarly literature about copyright.

On the back of the calendar, there is an assemblage of Google Earth maps with the locations of each towering example of pseudo-vegetation marked. To track down your own favorite examples in your own neck of the woods, you can try Antenna Search with your location info.

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Wednesday, November 26, 2008

No Service



In "New European Digital Library Proves Too Popular," The Chronicle of Higher Education explains the fate of Europeana, a new multidigital library portal, which crashed catastrophically when its servers could not handle the traffic from worldwide interest in its collections, which include not only libraries but also museums from throughout the continent. This PowerPoint-style explanation for a librarians' conference explains some of the organizational and logistical challenges faced by the group, including issues involving branding the project and negotiating consensus in the face of emerging technologies of Web 2.0 and Web 3.0 with interfaces for widgets and APIs.

The Virtualpolitik book has a chapter about national digital libraries that looks at the politics of this kind of digitization and includes material from an interview with former BNF chief Jean-Noël Jeanneney.

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Sunday, October 26, 2008

Wassup?

The catchphrase "Wassup?" at one time vied with other weighty questions such as "Got Milk?" and "Where's the Beef?" as a classic commercial slogan, which was put in service by Budweiser beer. The original commercial, which starred a quartet of "middle-class black males" who are cast as "Everymen" was extremely, if inexplicably, popular. Now the group appears in the Obama ad below. Business Week offers an interesting analysis of how it achieved its big-budget quality, why Bud isn't claiming infringement, and how independent producers sometimes maintain control over the intellectual property that promotes large corporate interests. The group's website is here.



Of course, there are many other restagings and remixings of the commercial on YouTube, including vernacular video practices involving home movie style interactions.

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Saturday, August 30, 2008

The Ones That Got Away

Given the forthcoming Virtualpolitik book about institutional media-making, I'm sorry to have missed a number of the sessions at the annual convention of the Society of American Archivists. Thursday’s session with Helena Zinkham on "Putting Pictures on Your Path" about the Flickr page of the Library of Congress apparently mentioned one of the phenomena that I have also written about: the presence of Internet "spoilers" who doubt the authenticity of particular images, such as this one of a car crash. For more about the project, including their internal debate about using a proprietary commercial site rather than open source software and problems with the available Creative Commons licenses, see this interview and the second part of this podcast.

I was also sorry to miss the creepy "Past Rites: Marketing for the Future" with representatives from the Archdiocese of Chicago, JPMorgan Chase Bank, Proctor and Gamble, which claims that organizations are "learning to capitalize on their heritage to enhance the perception of their integrity and performance," and that "corporations are mining histories to reinforce market presence and increase reputation and respect by forging stronger bonds with customers and employees." Managers of religious archives hosted a reception for the "Sisters of the Presentation Archives."

The most bang for the book probably would have been had at "Three Federal Digital Agencies Confront the Challenges of Digital Preservation” with James G. Cassedy, Kenneth Thibodeau, William LeFurgy, and Michael L. Wash discussing the Electronic Records Archives of the National Archives, the Federal Digital System of the Government Printing Office, and the Library of Congress's National Digital Information Infrastructure and Preservation Project.

Note also that the Library of Congress is following the lead of other federal agencies by hosting its own official blog.

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Tuesday, August 26, 2008

Little Brother is Watching You

Mark Drapeau has been writing a series about Government 2.0 at mashable.com that addresses how institutions of the state are using social media software such as Twitter or blogging engines to reach large numbers of citizens. Since Jane Fountain's early work on the "virtual state," analysts of e-government have also been trying to grapple with ideological issues that get beyond the mechanistic viewpoint of many of the initial HCI attitudes, which much of my work on the Virtualpolitik project addresses.

In "Government 2.0: Being Individually Empowerful," Drapeau links to a long list of government agencies now using Twitter.

Although his view of the Transportation Security Administration's blog Evolution of Security is less jaded than my own, which is developed at length in a forthcoming article in the Video Vortex Reader about government-funded YouTube channels, Drapeau does acknowledge that government media-makers rarely use social media genres appropriately or recognize the critical distinctions between "push" and "pull" media.

The Web 2.0 mentality is that of a conversation. But these blogs, while great, are really just press releases. The occasional post racks up lots of comments, but considering the potential audience of 300 million people domestically, there is little conversing going on.

Drapeau also notes that some government employees experiment with institutional identities other than the officially approved and branded ones that are associated with a government seal.

Interestingly, there are two categories of government Twitter usage. The first is a faceless entity complete with the office’s seal (“JFCOM” or “FEMA”) that I term the “Enterprise.” The second is an individual advocate representing an agency, most often using their real name and photo; I call this the “Empowered individual.”

. . .

What I found was very revealing. The Enterprises rarely follow anyone, and when they do, those tend to be other Enterprises. In contrast, the Empowered follow many people, often those with no obvious relationship with the government. Empowered entities also tend to deliver messages related not only to work but about other aspects of their lives.

Enterprises also rarely converse with other Twitter users. Many just use TwitterFeed to re-post blog posts that already read like press releases – a 1.0 messaging system masquerading in 2.0 technology. Conversing is so rare that I was hard-pressed to find any good examples. NASA should really be singled out, because although entities like “MarsPhoenix” don’t follow anyone, they do converse quite a lot (MarsPhoenix has about 44% @ replies and 56% “push”).

I might argue that the singularity of NASA may have more to do with a longer tradition of pro-am affiliations -- that include many astronomy enthusiasts in the general public -- than a smarter collective culture about the adoption of social media technologies at the level of policy.

Drapeau's earlier second essay, "Government 2.0: A Theory of Social Government," doesn't actually do much to advance a coherent theory, but it does include an insider's perspective on our current climate of political reaction that strives not only to regulate the use of seemingly subversive social media technologies by constituents but also the computer-mediated communication practices of agents of the government themselves.

Ironically, however, many government agencies block such sites for use at work. For example, I cannot access MySpace or YouTube from the computer in my office at the Department of Defense, and the Department of Homeland Security (DHS) blocks most social networking sites besides LinkedIn. At least one part of the National Institutes of Health (NIH) blocks Google Chat. Not only do these policies make little sense (there are legitimate research uses for all of these sites, while email, iTunes, and non-blocked websites are ‘abused’ daily), the policies are inconsistent.

Drapeau argues that conferences like Defense 2.0 indicate that policy makers are finally getting over their instrumentalist ideology that hobbles effective action on the Internet to acknowledge that "the Internet has ceased to be a tool, and has evolved into a place."

After reading the first essay in the series, "Government 2.0: An Insider's Perspective" I didn't hold out much hope for the series, given his online persona as a facile DoD "expert" who actually was a late-comer to these technologies, who was trained as "a biologist who collects wild parasitic wasps from birds’ nests, videotapes tiny fruit flies copulating and was part of the international honey bee genome project." His smarmy introduction of himself as a person for whom this "all changed on March 3rd, when I attended the auspiciously named event, 'Blogs Meet Booze' in Washington DC, on a lark" seemed particularly rhetorically unfortunate.

When I opened the link I shuddered to think of reading yet another reductionistic sociobiological take on the World Wide Web that seemed to be previewed by Drapeau's assertion that "studying complex behavioral and genetic networks in animals is not so different from understanding human social networks." (This approach obviously ignores things like ideology or cultural imaginaries or linguistic connotation in computer-mediated communication.)

However, Drapeau's frank criticism of his bosses won me over. I was sorry not to be able to cite it in the footnotes of the forthcoming Virtualpolitik book, but it's out of my hands until final proofs come back in October.

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Friday, August 22, 2008

Slipping Them a Mickey

Virtualpolitik pal Joseph Menn has a good piece about copyright in this week's Los Angeles Times. "Disney's rights to young Mickey Mouse may be wrong" argues that the early incarnations of this highly recognizable brand in films like "Steamboat Willie" have been around long enough to have entered the public domain. It's Menn's swan song from the city's "gray whale," which has become more like a sinking ship of late, as he swims off into the sunset for a book-writing leave.

Update: Menn pointed out my sloppy paraphrase that equated his argument with Lawrence Lessig's and the fact that I focused exclusively on the clock running out on the rights. To correct the record, Menn is actually making a more subtle legal argument in his piece. He notes that Disney "apparently blew the extremely strict requirements for copyright notice that were in place at the time -- so that in theory, they've never had the rights to the original Mickey at all."

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Thursday, July 31, 2008

Is "Audacity" Their Code Word for "Uppity"?

The GOP has now launched Barack Obama Audacity Watch, which the New York Times says is designed to portray him as "out of touch" with groups that include "white working-class voters" and a celebrity on the order of Britney Spears or Paris Hilton. As I pointed out recently, the word "watch" is always a signal of a particular kind of critical vigilance, but what is interesting is the way that the word "audacity," which is used by Obama in the title of his book The Audacity of Hope, is appropriated by Republican strategists as a negative term. What is particularly interesting is how branding associated with American patriotism or with the functions of particular offices becomes a particular area of concern for the website. Obama Watch includes links to stories like "Obama Replaces American Flag With Obama Logo" or provides this embedded segment from Comedy Central about Obama's appropriation of the presidential seal. In the Virtualpolitik book I talk about "institutional branding" and government media and how the Bush administration has been known to claim intellectual property rights over the visual icons of the Executive Branch, so their is clearly an understanding of the power of trademark and copyright associated with tradition already in place at the White House.

If I were a Republican media strategist, however, I would be careful. Even if McCain is certain to garner only a tiny proportion of the African-American vote, too much of their anti-"audacity" rhetoric could be interpreted as a critique of his "uppityness" in ways that may alienate moderates on social issues who admire the image of progress and racial diversity that the very existence of the Obama campaign represents to even those with no plans to vote for him.

As to the Obama-as-celebrity videos being made by the RNC and the McCain campaign, here are two examples of the genre:



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Saturday, June 28, 2008

Wake Me Up When Dot Virtualpolitik is Available

Perhaps some of the biggest digital rhetoric news this month came in the form of this announcement from ICANN that a number of new URL extensions would be allowed by the Internet's regulatory agency, including heavily lobbied for addresses for European cities, such as .berlin and .paris. Since university librarians often spend time teaching students how to think critically about a website's provenance by using the .org, .com, or .edu extensions as guideposts, the new regulations may make online literacy efforts somewhat more complex. Me, I'm going to start agitating for .supercalifragilisticexpealidocious and .antidisestablishmentarianism, since brevity is apparently no longer important to ICANN planners.

Although the agency has been housed in my local Southern California area for many years, as this photo of their Marina Del Rey facility shows, recent meetings have been taking place in locations abroad, and representatives have taken pains to acknowledge concerns about technical support for languages other than English. To encourage subtitling of their official videos, they even use the dotSUB distributed translation service to solicit user-generated content in other tongues.

On the pages about public participation on ICANN site, you can learn about "domain tasting" (which is okay) and "domain squatting" (which is bad). Unfortunately, readers can also see that the site will no longer publish complaints about the .pk registry of Pakistan, in a move that some may see as a quashing of protest or normative claims.

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Mail Order Pride

Perhaps even more so than other sectors of the economy, traditional department store and catalogue businesses have been transformed by the Internet. In their search for viral marketing to youth audiences, some chains have allowed for the dissemination of titillating digital materials to niche markets on the assumption that it will not disrupt their traditional core businesses. This NPR Marketplace story describes the potential costs and benefits to JC Penney of this YouTube video that seems to indicate approval for underage sexual activity in the spot before their corporate logo appears. What's interesting to me rhetorically is how the print materials associated with the Penney's brand have also managed to become Internet memes, as in the case of this regrettable seventies catalogue.

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Sunday, June 22, 2008

Barack Obama Bake-A-Rama

This weekened Moveon.org sponsored Hungry for Change, a series of local bake sales to promote fundraising for presidential candidate Barack Obama that combined traditional home economics with digital grassroots politics. Those interested in attending a bake sale in their neighborhood could use a geographic finder on the website, much as one might search for a local screening of a film.

My colleague Julia Lupton -- who frequently talks about connections between DIY content-creation and computer-mediated knowledge-sharing and product-distribution -- hosted an Obama Bake Sale of her own. Her reflections on the event are here. It's interesting to see how Lupton's daughter appropriated and remixed this Shepard Fairey print, which was available as a digital file online, and created a painting, which was then imprinted on cakes and t-shirts through new forms of distributed printing technologies.

I went to a more local Obama bake sale hosted by friends Susan Gautsch and Ava Arndt. (Ava writes about travel and urbanism in the Eighteenth Century context but is also interested in how her research on trust and credibility in that time period may relate to "Democracy 2.0" movements of the contemporary era. ) This Venice group created a wiki to coordinate donations of baked goods and volunteer labor and shared branding techniques with the Irvine contingent.

What's interesting to me is how both groups chose to eschew the cookie-cutter templates for invitations and plans for staging the event. Moveon.org provided online kits to hosts and encouraged them to use their institutionally sanctioned strategies and markers of authority. I'm sure that the Obama team in turn was also anxious about the efforts of this technically independent PAC, since who knows if cannabis activists might decide to sell some extra special brownies to their customers.

These regulations reminded me of how we once hosted a Democratic party event in our home for the Clinton campaign, the point of which -- as we understood it initially -- was supposed to be having neighbors and friends in to watch the debate. In the pre-World Wide Web era that sounded like a good idea, but we were appalled when the official kit arrived in the mail with suggestions for ridiculous menus (a champagne and lobster brunch) and exorbitant fees to be charged to attendees that violated our sense of hospitality. (And, okay, we were also miffed that the Party wouldn't supply Robert Clinton as our official representative, so we didn't have a humorous celebrity draw.)

We ended up ignoring all the guidelines and hosting a pizza party with no suggested donations or requirement of party affiliation, since we didn't want to snub Republicans who might want to come and watch the TV that we had borrowed for the event. For branding, Mel digitally printed giant Photoshopped images of Clinton and Dole with cauliflower ears and black eyes as if the two candidates had been duking it out more than verbally. Of course, we ended up being one of the top fund-raisers, even for the affluent Westside.

Update: Ava and Julia have written an essay about their experiences here.

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Tuesday, May 13, 2008

Professor Product Testing

As someone on the waiting list to read Parenting, Inc., I have to say that many of my fears about the entertainment-academic complex were confirmed by today's announcement that "Disney opens new media lab."

Under the guidance of professor Duane Varan, a global authority on the future of TV and advertising, the facility will conduct year-round tests to evaluate viewer engagement and emotional responses to advertising across media platforms.

A 3,000-square-foot lab is being built in Austin, Texas to test a variety of advertising modes, including interactivity, split screens, brand integration, sponsorships, addressable advertising, broadband video and mobile devices. The facility will also feature a small theatre and an adjacent observation lounge.

I know that people in glass houses shouldn't throw stones, but based on Vuaran's web page at the University of Hawaii or his corporate site, I'm not sure he has much understanding of visual culture, audience. or interactive content.

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